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What is a playable brand activation?

A short video people play on their phone. It asks them questions, changes with their answers, and hands you the people who want to hear from you.

Three phones fanned in a hand on a blue backdrop, each showing a different sofa colour from one shoppable activation

A brand activation is a campaign people take part in. A playable one happens on their phone.

It starts like any short video. Then it asks a question. Which version do you want first? Which room do you want to see? What brought you here today? The person taps an answer, and the video shows them the part they picked.

How it works

Every playable activation follows the same four steps.

  1. They start. They tap your ad, scan a code at your stand, or open a link. It plays in the phone’s browser. There is nothing to install.
  2. They choose. The video asks a question and changes with the answer. Each choice is a path we build in advance.
  3. They tell you who they are. At the end they can leave their name and email. Nobody’s details are saved until they agree.
  4. You get the lead. The answers go to your CRM, and every choice shows on your dashboard.

Why it beats a normal ad

A normal ad tells you how many people saw it. A playable activation tells you what each person wanted.

If most people pick the limited run, you know what to stock. If most people want to see the garden first, you know what to lead with. You learn this before you spend more, not after.

And the people who leave their name chose to. They played, they picked, and they asked to hear from you. That is a warmer lead than a click.

What it is not

It is not an app. It is not a game you have to download. It is not a survey with a video on top.

It is one short video with real choices in it, built around your product.

Where to start

Most brands start with one market. One activation, one language, one country. If it hits the goal we agree, you decide on the next country.

Keep reading

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Case study 2 min read

How the Budweiser campaign worked

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A phone on an oak table in hard window light, showing a scan-to-play question beside a notebook of sketched boxes

Working with us 2 min read

What working with us looks like

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